
FreeComputerBooks.com
Links to Free Computer, Mathematics, Technical Books all over the World
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Software Architecture Patterns (Mark Richards)
This book takes a deep dive into many common software architecture patterns. Each pattern includes a full explanation of how it works, explains the pattern's benefits and considerations, and describes the circumstances and conditions it was designed to.
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Migrating to Cloud-Native Application Architectures (Matt Stine)
Defines the unique characteristics of cloud-native application architectures such as microservices and twelve-factor applications, and examines the cultural, organizational, and technical changes necessary to migrate to cloud-native architectures.
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Dependency-Oriented Thinking: Volume 1: Analysis and Design
This is aimed at business analysts, solution architects, designers and developers. It provides them with a formal method to develop agile, cost-effective and low-risk solutions to meet business requirements - the goals of SOA.
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Dependency-Oriented Thinking: Vol 2: Governance & Management
It provides them with a formal method to direct and manage the development of systems that deliver business agility, sustainably reduce cost and minimise operational risk - the goals of SOA.
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Modern Java EE Design Patterns: Building Scalable Architecture
This book will help you understand the challenges of starting a greenfield development vs tearing apart an existing brownfield application into services, and examine your business domain to see if microservices would be a good fit.
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Software Architecture with Spring 5.0 (Rene Enriquez, et al)
This book explains in detail how to choose the right architecture and apply best practices during your software development cycle to avoid technical debt and support every business requirement, from scratch or is being refactored to support new demands.
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Cloud Design Patterns: Architecture Guidance for Cloud Apps
This guide demonstrates design patterns that can help you to solve the problems you might encounter in many different areas of cloud application development. The patterns are grouped into categories.
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Serverless Design Patterns and Best Practices (Brian Zambrano)
The book begins with an introduction to the different design pattern categories available for serverless applications. You will learn the trade-offs between GraphQL and REST and how they fare regarding overall application design in a serverless ecosystem.
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Data-Oriented Design (Richard Fabian)
This book is a practical guide for serious game developers. It is for game developers working to create triple A titles across multiple platforms, for independent developers trying to get the most out of their chosen target hardware, in fact for anyone who develops cutting edge software in restrictive hardware.
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Domain-Driven Design Quickly (Abel Avram, et al)
This book is a short, quickly-readable summary and introduction to the fundamentals of Domain Driven Design (DDD); it does not introduce any new concepts; it attempts to concisely summarize the essence of what DDD is, drawing mostly the original book.
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Composing Software: Functional and Object Composition
All software design is composition: the act of breaking complex problems down into smaller problems and composing those solutions. Most developers have a limited understanding of compositional techniques. It's time for that to change.
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Patterns of Software: Tales from the Software Community
This book gives us an informative inside look at the world of software design and computer programming and the business that surrounds them. It will intrigue anyone curious about Silicon Valley, computer programming, or the world of high technology.
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O'Reilly® Learning JavaScript Design Patterns (Addy Osmani)
This book explore many popular design patterns, including Modules, Observers, Facades, and Mediators.
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Patterns of Enterprise Application Architecture (Martin Fowler)
This book is written in direct response to the stiff challenges that face enterprise application developers. It is an indispensable handbook of solutions that are applicable to any enterprise application platform.
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Bringing Design to Software (Terry Winograd)
This book aims to illuminate and stimulate the discipline of software design and address the growing demand that the software industry produce software that really works-software that fits people and situations far better than the examples we see today.
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Python Design Patterns(Brandon Rhodes)
Understand the structural, creational, and behavioral Python design patterns - this book will help you learn the core concepts of design patterns and the way they can be used to resolve software design problems using Python.
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Design Patterns in Python (Alexander Shvets, et al)
Understand the structural, creational, and behavioral Python design patterns - this book will help you learn the core concepts of design patterns and the way they can be used to resolve software design problems using Python.
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Java Design Pattern: A Tutorial (James W. Cooper)
This book presents the 23 patterns cataloged in the flagship book Design Patterns by Gamma, Helm, Johnson, and Vlissides. In Java Design Patterns, each of these patterns is illustrated by at least one complete visual Java program.
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Introduction to Design Patterns in C# (James W. Cooper)
This is a practical book that tells you how to write C# programs using some of the most common design patterns. It also serves as a quick introduction to programming in the new C# language. Each of the 23 patterns in GoF Design Patterns is discussed.
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Game Design Research (Petri Lankoski, et al)
Design research is an active academic field covering disciplines such as architecture, graphic, product, service, interaction, and systems design. The book demonstrates different approaches to design research in game design research.
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Game Programming Patterns (Robert Nystrom)
This book brings the benefits of reusable design patterns to the world of game programming. It bridges from the ivory tower world of software architecture to the in-the-trenches reality of hardcore game programming.
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Patterns for Time-Triggered Embedded Systems (Michael J. Pont)
This book introduces 70 powerful, proven design techniques patterns for enhancing rapid development and reliability in embedded systems based on the popular 8051 microcontroller family.
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O'Reilly® Ajax Design Patterns (Michael Mahemoff)
This book shows you best practices that can dramatically improve your web development projects using Ajax. It investigates how others have successfully dealt with conflicting design principles in the past and more.
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The Architecture of Open Source Applications (Amy Brown, et al)
In this book, the authors of twenty-five open source applications explain how their software is structured, and why.
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Designing Interfaces: Patterns for Effective Interaction Design
Thiis is a book about interface and interaction design, structured as a pattern language. It features real-live examples from desktop applications, web sites, web applications, mobile devices, and everything in between - a definitely good book to study before new apps.
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Small Memory Software: Patterns for Systems with Limited Memory
The major content is a series of patterns developed by the authors based on solutions which have been found to work in real-life situations.
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Essential JavaScript and JQuery Design Patterns (Osmani)
This book will take a look at a number of popular JavaScript and JQuery design patterns and explore why certain patterns may be more suitable for your projects than others.
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UX Design for Startups (Marcin Treder)
Creating a great user experience doesn't have to be a lengthy or expensive process. This hands-on book shows you how to use Lean UX techniques to do it faster and smarter.
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The Basics of User Experience (UX) Design (Mads Soegaard)
If you're looking to gain an introduction into the world of user experience (UX) design - or maybe even freshen up your knowledge of the field - then this UX design book is the ideal place to start.
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Evil by Design: Design Patterns that Lead Us into Temptation
This book melds psychology, marketing, and design concepts to show why we're susceptible to certain persuasive techniques. Packed with examples from every nook and cranny of the web, it provides easily digestible and applicable patterns.
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Patterns: Integrating WebSphere ILOG JRules with IBM Software
This book describes how the IBM WebSphere® JRules Product can be used in association with other IBM middleware products to deliver smarter solutions.
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Object-Oriented Reengineering Patterns (Oscar Nierstrasz, et al)
This book collects and distills successful techniques in planning a reengineering project, reverse-engineering, problem detection, migration strategies and software redesign.
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Working through Screens: 100 Ideas for Envisioning User Experiences
Written for use during early, formative conversations, it provides teams with a broad range of considerations for setting the overall direction and priorities for their onscreen tools.
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A Functional Pattern System for Object-Oriented Design
This book promotes the idea that concepts from the world of functional programming can be captured with design pattern descriptions. These can then be used to benefit from functional programming concepts with ordinary object-oriented languages.
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Introduction to Design Patterns in C++ with Qt 4 (Alan Ezust)
This book is a complete tutorial and reference that assumes no previous knowledge of C, C++, objects, or patterns.
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Software Design Using C++ (David Carlson, et al)
This book provides the material needed for three complete computer science courses and a data structures course, all using C++ as the programming language. It provides you with all the tools and techniques to enable you to design and implement moderate-sized software systems using C++.
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C Programming Language and Software Design (Tim Bailey)
You'll learn how to create algorithms and pseudocode to think through and design programs; translate your designs and plans into working C programs; write, compile, test, and debug your code; use data types, arrays, pointers, strings, file operations.
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Design Patterns in C# (Jean Paul V.A)
This book is a companion to the original Design Patterns text tailored to the C#. This book is an application book, rather than a theoretical one.
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Data Structures and Algorithms with OPP Design Patterns in Java
It promotes object-oriented design using Java and illustrates the use of the latest object-oriented design patterns. Virtually all the data structures are discussed in the context of a single class hierarchy.
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Data Structures and Algorithms with OPP Design Patterns in C++
This book presents readers with a modern, object-oriented perspective for looking at data structures and algorithms using C++, clearly showing how to use polymorphism and inheritance, and including fragments from working and tested programs.
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Data Structures and Algorithms with OPP Design Patterns in C#
It promotes object-oriented design using C# and illustrates the use of the latest object-oriented design patterns. Virtually all the data structures are discussed in the context of a single class hierarchy.
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Data Structures and Algorithms with OPP Design Patterns in Ruby
It promotes object-oriented design using Ruby and illustrates the use of the latest object-oriented design patterns. Virtually all the data structures are discussed in the context of a single class hierarchy.
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Data Structures and Algorithms with OPP Design Patterns in Python
It promotes object-oriented design using Python and illustrates the use of the latest object-oriented design patterns. Virtually all the data structures are discussed in the context of a single class hierarchy.