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- Title: Design Patterns of Successful Role-Playing Games
- Author(s) Whitson John Kirk III
- Publisher: Internet Archive, 2013; eBook (Creative Commons Licensed)
- License(s): CC BY-NC-SA 3.0
- Paperback: N/A
- eBook: PDF, ePub, Kindle, etc.
- Language: English
- ISBN-10: N/A
- ISBN-13: N/A
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Book Description
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In a Role-Playing Games (RPG), users control a character, usually in the game's imaginary universe. This book contains patterns, both good and bad, gleaned from a study of many traditional and cutting-edge role-playing games. Game Summaries of the source materials are also included. The book is provided here in draft form to solicit feedback.
- Good at explaining rules with minimal confusion/vagueness
- Layout conducive to referencing or learning the rules
You know RPGs have something to do with nerds sitting around a table pretending to be elves and rolling funny dice, but the details are a little fuzzy.
Reviews, Ratings, and Recommedations: Related Book Categories:- Computer and Video Game Programming
- Software Design Patterns
- Human-Computer Interaction
- Computer and Machine Vision

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