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FreeComputerBooks.com
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- Title Programming the Nintendo Game Boy Advance: The Unofficial Guide
- Author(s) Jonathan S. Harbour
- Publisher: Course Technology PTR; 1 edition (December 31, 2005)
- Paperback 272 pages
- eBook Online
- Language: English
- ISBN-10: 1931841780
- ISBN-13:978-1931841788
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Now go beyond mere play and design your own games on the Gameboy Advance! The only book of its kind on the market, Programming the Nintendo Game Boy Advance: The Unofficial Guide is written in an easily understood manner suitable for beginning games developers. If you're a more advanced programmer, you can go right to the sections describing the hardware systems. Take away from this book a game framework that you can use to develop high-quality games, and also gain an understanding of the many concepts needed in creating games for this platform. You'll need a PC to run the compiler and emulator, plus a download cable for testing small games.
About the Authors-
Jonathan S. Harbour has been an avid gamer and programmer for many years and holds a degree in Computer Information Systems. He has written many books on the subject of game programming, including Microsoft Visual Basic Game Programming with DirectX®, Microsoft Visual Basic .NET Programming for the Absolute Beginner, Beginner?s Guide to DarkBASIC Game Programming, and Game Programming All In One, 2nd Edition.
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